3D Daygame

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04/04/2016 by Tom Torero

Indeed, beginners should focus on learning the fundamental pickup structure and think of the London Daygame Model as linear, but with infield experience you’ll start to realise that these guidelines are just the map, not the territory.

Good daygame is fluid and “3D.” An advanced Street Hustler will know when to spike, when she’s hooked, when to build rapport, when to pull etc. This can only come from repeating and internalising the toolkit live on the streets.

Check out the models, tools and structures in my textbook Street Hustle.

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